This course traces the history of the United States during the 1990s. It pays particular attention to the politics of the era, as well as the cultural texts (songs, films, and other phenomena) that both reflected and shaped the period.
How to Get Students to Read Like Historians with Perusall
For history courses, Perusall is an especially useful tool because it can guide students through different types of sources and modes of reading.
A Beginner’s Guide to the Perusall Assessment
Perusall is an online social annotation tool that aims to increase student engagement with course materials. Here is a quick guide to setting up your course with a discussion of assignment options and some suggestions for how to help students make the most of it.
How to use ChatGPT in the history classroom
Historians shouldn’t ban ChatGPT from the classroom—we should embrace it.
Overcoming Anxiety in Graduate Teaching and Public Speaking
Graduate school is stressful, and some incoming students struggle with anxiety and panic when teaching or speaking publicly. Here are some tips for managing and overcoming anxiety as a graduate student.
Let Ukraine Speak: Integrating Scholarship on Ukraine into Classroom Syllabi
This article offers suggestions for integrating scholarship about Ukraine into your syllabi for the coming year. By including works on Ukraine, you will amplify Ukrainian history, culture, and language. In other words, you will let Ukraine speak.
Vietnam War Un-Essay Project
This "un-essay" assignment, which was used in an upper-level class on the Vietnam War, provides an alternate option for students' final research project--one that encourages creativity and experimentation in multimedia. The assignment prompt also defines the un-essay, offers examples from other courses, and provides evaluation criteria.
Vietnam War Oral History Project
In this assignment for an upper-level class on the Vietnam War, students conduct oral history interviews with Vietnam veterans. The project was designed to support the Library of Congress Veterans History Project. The assignment prompt also provides links and resources for learning and conducting oral history interviews.
Gaming the Past – Syllabus
Gaming the Past is intended to introduce students to the concept of historical games as both a pedagogical tool and a primary document to be analyzed. Students read current theory on gaming in education, historical games and their connection to popular culture and public memory formation, and finally design their own education simulation.
Natural Disasters in the Americas — Syllabus
This course explores natural disasters across North and South America. It focuses on student-driven learning through assignments like show-and-tell about a primary source. The course asks questions like what isn’t natural about a natural disaster.