HIST 4806: History Through Graphic Novels—Syllabus

This course uses graphic novels to think about the past and considers how the visual medium can reveal new understandings of familiar historical events. Students examine graphic novels alongside archival materials to analyze and interpret complex and difficult stories of war, trauma, slavery, social protest, sexuality, citizenship, and civil rights.

Extremism in the United States: From the Ku Klux Klan to January 6—Syllabus

This course provides a historical overview of extremism in the United States from Reconstruction through the present. Students will explore primary sources ranging from political pamphlets to diaries, religious tracts, government records, and films, alongside scholarly literature, to equip them with a foundational knowledge of the history of extremism in the US during the long twentieth century.

Vietnam War Un-Essay Project

This "un-essay" assignment, which was used in an upper-level class on the Vietnam War, provides an alternate option for students' final research project--one that encourages creativity and experimentation in multimedia. The assignment prompt also defines the un-essay, offers examples from other courses, and provides evaluation criteria.

Vietnam War Oral History Project

In this assignment for an upper-level class on the Vietnam War, students conduct oral history interviews with Vietnam veterans. The project was designed to support the Library of Congress Veterans History Project. The assignment prompt also provides links and resources for learning and conducting oral history interviews.

History 3254: The Vietnam War—Syllabus

This syllabus approaches the history of the Vietnam War through social history, engaging a variety of perspectives and teaching through oral history narratives and novels. The course schedule includes readings, films, oral histories, and other resources.

Gaming the Past – Syllabus

Gaming the Past is intended to introduce students to the concept of historical games as both a pedagogical tool and a primary document to be analyzed. Students read current theory on gaming in education, historical games and their connection to popular culture and public memory formation, and finally design their own education simulation.

The History of Your Life: The United States since 2000—Syllabus

This course explores the history of the United States since 2000. It pays particular attention to the historical developments that have shaped students’ lives—the global “war on terror,” widening income and wealth inequality, the explosion of the Internet and social media, and intensifying battles over immigration and national and cultural identity.

Website Built with WordPress.com.

Up ↑